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International
Post Graduate Diploma
in Animation


 

TEACHING METHODOLOGY

  • A unique system of "OCPP", Online, Classroom, and Projection & Practical Industry based teaching is used at XDS which provides a strong curriculum of conceptual problem solving, innovation, critical thinking and formal design working within the frame work of time, providing relevance to the learning.
  • A choice of software after looking at the Domestic as well as International market scenario that our studensts only get to study what is relevant.
  • Our career program covers the maximum number of software taught anywhere under any multimedia program.
  • Each theory session is backed up with any equal amount of practice or lab session, thus making our courses one of the most exhaustive.
  • We believe in teaching our students how to create and produce industry required products and services and not just how to use a particular software.
  • Cover all aspects of the software.
  • Prone towards coming down to various sorts of applications and services.
  • Extensive research has gone into coming up with the right learning experience for our students.
  • Students get an exposure to various applications along with the regular lectures.
  • We recognize that design is a cultural force that spans the consumer, commerce and social causes and thus a real world approach to design assures aesthetics, functionality, value and meaning to all student projects.
  • Query solving sessions.
  • Students are to give group presentations of their work, thus grooming students as focused and disciplined.


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